Super Jack
New Assembler

SAM Coupé Programs

Most of my programs on the Sam Coupe went on the Fred diskzine. All programs written in Z-80 machine code

 

Super Jack Demo screen shot

Super Jack

This was my first demo program, written in 1994 and appeared in Fred 48.

 

Space Junk game Screens shots

Space Junk

The second demo which was a playable game. The idea was to avoid the junk moving across the screen by moving your ship up and down. This appeared in Fred 55.


Fast Player Splash screen

Fast Player

On the Sam Coupé there was a Music program call E-tracker, which had a compiler and player so you could play music within your own programs. In 1995 I wrote my own compiler and player. So when used within your own programs it used less processor time. This appeared in Fred 58.

SAM Paint Masker splash screen

Sam Paint Masker

This program took Sam Paint's (an art program) block graphics and add mask data to it. Masking is used to stop some parts of an image from being displayed, very useful with sprite graphics in games. This appeared in Fred 75.

football screen shot

Football

This program was written to see if it is possible to have a full scrolling football game. Because the Sam Coupé does not have any hardware scrolling it was very doubtful if it was possible. I got it to run at 25 frames a second but there is still room for improvement. But I didn't get any further because of many reasons but mainly because the amount of AI that would need to be programmed.

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